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Loudness Normalization: Part 2 – The Standards

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 2: The Standards.

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Loudness Normalization: Part 1 – What’s The Problem?

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 1: What’s the Problem?

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Focusing Too Much on Plugins can Cause Obesity

Everybody in the US knows about the “Food Pyramid.” It’s a diagram that shows the different food groups and how much serving of each group people should eat to maintain a healthy diet. At the top of the pyramid are the sweets and fatty foods that should be low on everybody’s consumption list, but unfortunately, that is exactly what most people are stuffing in their face in great quantities, causing obesity and all other sorts of health issues.

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Arranging Pop Horn Parts

Logic Pro’s included software instruments place a lot of emphasis on rhythm section and synth sounds. And that’s fine. But what about brass and woodwind sounds? Unfortunately, the included library has scant few brass samples to work with, and what is there is nowhere near the caliber of the other sound categories. Horn parts have been, and continue to be, an important aspect of arranging in so many forms of popular music. And it is unfortunate that it is often overlooked in our DAW based world.

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Review – The Orchestra by Sonuscore

Eli Krantzberg reviews The Orchestra by Sonuscore, a revolutionary 80-player orchestral sample library for NI Kontakt Player featuring a breakthrough Ensemble-Engine that allows you to create quick ensemble sketches with minimal effort or write complex orchestral arrangements.

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Video – Tweaking Space Designer

a screenshot of the Space Designer plugin in Logic Pro X

I was working on a mix recently and came up with some Space Designer tweaks on the snare reverb that really helped the overall drum groove sit nicely in the arrangement. By adding a bit of pre-delay, I was able to separate the snare attack from the reverb bloom. The tempo was slow enough, and the groove sparse enough, for this to work very effectively.

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Loudness Normalization: Part 3 – Logic’s Loudness Meter

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 3: Logic’s Loudness Meter.

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