Logic Pro X Tip – Adjust Nudge Values with the Step Input Keyboard
In this short Logic Pro X tutorial, Eli Krantzberg shows you how to adjust Nudge Values with the Step Input Keyboard. This is an elegant workflow for musical grid-based offsets!
In general, my keyboard playing is adequate for getting my parts roughly in place, although usually at a slower speed than the ultimate destination tempo. As a result, I rarely use Logic Pro’s Step Input keyboard for this purpose. But my keyboard chops are not so good that the entered parts don’t require (usually extensive) editing. What I lack in day-to-day Step Input experience, I more than make up for in the editing department.
A large part of the editing I usually find necessary involves adjusting note on positions. I usually use the nudge key command (Option + left/right arrows by default). And I usually leave the nudge value set to the division value. When necessary, I set the nudge amount to another value from the Nudge Value Button drop-down menu that lives in the Toolbar.
The Toolbar takes up a lot of screen space, and I try and keep it closed as much of the time as possible. So opening it to change the value, in my case, involves that additional unwanted step.
And then, of course, closing it requires another step. There are key commands for adjusting the nudge value, but I use them infrequently enough that I find them hard to commit to memory.
So for smaller movement, I often just drag with the Control and/or Shift key(s) held down, or enter the position numerically in either the Event List or Event Float.
But I have recently learned of an interesting way of controlling the nudge value without using the nudge key commands or having to keep the Toolbar open. It involves using the Step Input Keyboard.
The Step Input Keyboard is opened from the main Window menu or by key command.
Hidden amongst the various Nudge Button values is an entry named “Step Input”.
With “Step Input” selected in the NudgeValue Button drop-down menu, the nudge value automatically updates to match the values as they are changed on the Step Input keyboard!
So, in effect, you have a palette of nudge values laid out in front of you; all available with a single click.
A nice hidden bonus using this particular workflow is that dotted values are now potentially available for nudging; something that is otherwise unattainable.
Of course, to set time-based nudge values (ms, frames, etc.) rather than musical subdivisions, the drop-down menu, or key commands, are still necessary.
But for musical grid based offsets, this is an elegant workflow I plan to explore!