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The Future of Logic Pro X – Calling All Sleuths!

logic pro x record to sampler

Dennis, Doug, and I have been uncovering some mysterious Logic Pro X artifacts in the past few days. Could these be clues as to what’s in store for us down the road? On their own, they are nothing. In fact, even together they could be nothing. Or, they could be something. But hell, speculating is fun! We invite you to do your own sleuthing and share your hypothesis on the future of Logic Pro.

Exhibit Number 1 – The Master Track is a Track Stack

Page 189 of the User Guide includes this juicy morsel: “The master track is a track stack…. All shared effect aux channel strips are automatically added as subtracks.” And it is followed by this tantalizing screen grab:

logic pro x master track track stack

We know that thus far (version 10.0.6) the master track is NOT a track stack in Logic Pro X. An unimplemented feature?

Exhibit Number 2 – The Record to Sampler Key Command

Dennis turned up this deliciously mysterious unassigned Key Command under the Global Commands section:

logic pro x record to sampler

Perhaps a new feature coming from the Redmatica boys? That would sure be nice! Maybe a new feature in an updated EXS24 Sampler?? What do you think?

Exhibit Number 3 – SSE3 Optimizations

Page 853 of the user manual sports this unexplainable screenshot:

logic pro x sse3 optimizations

At this time no optimization settings appear on this page of Logic Pro X’s preferences. An artifact from the past? Maybe. Or are they new MacPro algorithms designed to hurl us into the future at supersonic speeds? Maybe this can shed some light to those with programming skills: SSE3

Thoughts? Comments?

Eli Krantzberg
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Eli Krantzberg

Apple Certified Pro Eli Krantzberg is an internationally known author and music software trainer for Groove3. His instructional videos have helped demystify music software such as Logic Pro, Pro Tools, Sonar, BFD, Melodyne, and Kontakt for thousands of users all over the world. Based in Montreal, Canada, Eli is involved in all aspects of audio production. In his studio he works with various artists, as well as on commercial jingles, corporate videos, and original music composition.
Eli Krantzberg
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  • ZAFLON

    Anyone else having a problem with stacks becoming unstacked for no apparent reason?

  • Cameron

    Good eye Eli.
    The ‘Record to Sampler’ certainly has my thoughts churning.
    As most of the LP community will agree, the EXS24 is in dire need of an update … if not a complete overhaul. As has been speculated, Apple’s acquisition of Redmatica certainly shows a development focus on ‘sampling’.

    There’s a lot of room to grow in this area, especially with some tight LPX workflow integration. But Apple will have its work cut out for them to surpass Kontakt’s very powerful set of tools .

    PS> This is to ZAFLON ( the first post in this thread )
    Do not hijack threads with questions that are not suited to the topic. There are much better places/sites to ask such questions…. where your query will get the proper attention

  • Tom Scrivano

    Eli,

    I searched online and found the following bits of information regarding SSE3:

    SSE stands for Streaming SIMD Extension and is a term used by Intel to denote a particular CPU instruction set. SSE3 is the third generation of SSE.

    “One benefit of 64-bit programs is that every 64-bit CPU has SSE3. So 64-bit code can always be compiled to use SSE3 instructions. Some 32-bit CPUs don’t have SSE3; therefore, developers either have to release two versions of their code, not support CPUs without SSE3, or use complex auto-detection logic. As a result, a lot of 32-bit code that could benefit from SSE3 runs on CPUs that have SSE3 but doesn’t use SSE3.” — I got this info from someone named DIN.
    My conclusion: It may be that during the Alpha and Beta stages of development, the programmers included the ability to optimize the graphics engine to run on different CPU platforms. The person who wrote this portion of the user manual probably took a screen shot of this window before the final version of the software was released. It is likely that the release version of Logic Pro X has a way of auto-detecting whether the CPU supports the SSE3 instruction set; therefore, there is no longer a need for the SSE3 button.

    • Eli Krantzberg

      Hey Tom,

      That’s a great bit of detective work. I had looked up SSE3 briefly on wikipedia. Although I couldn’t fully understand it, my hunch was similar to yours; that it was some algorithm that didn’t need to be made available in the final release version. Maybe because of LPX going 64 bit only? But thanks for fleshing out the explanation in plain language 🙂 I wouldn’t have thought to link it with graphics engines. Who knows, maybe it is related to some of the graphics glitches in LPX’s early release versions?

  • Nikolozi

    I would love to see EXS24, Ultrabeat & ES2 updated. Also, Compressor could use a modern UI too.

  • VHS

    Exhibit Number 2 with some of that Redmatica DNA would be such a lovely thing.

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